Saturday, 14 August 2021

League of Infamy: Grand Larceny

This week I finished up the last of the League of Infamy villains and with them the whole set of models that came with the game and a few extra ones as well.


Firstly we have The Mother Infernal who is a fallen Abbess of the Basilean church. We saw a similar villain in the Drowned Secrets book by Ben Stoddard so whilst a rare event the turning of a once holy Abbess isn't a complete unknown. The Mother Infernal has an equal number of attack dice for melee and ranged but her War-pick gives her a chance to ignore armour in melee so that would seem to be her best fighting spot. She also has a nice re-roll a dice mechanic that can help smooth out a bad roll for her or a fellow villain.






Alaia used to be a Kraken hunter until her ship was wrecked and she was forced to take up alternate employment, as a Naiad she come from a neutral faction so is used to looking out for her own best interests. Much stronger at range than in melee she wants to stay out of trouble and shoot the enemy away, she has a chance to be able to drag enemies out of position with her harpoon though she probably wants to drag them into a waiting melee villain rather than into melee range of herself.






Barthamus's path to becoming a necromancer was set when his family was murdered and the League recognised the usefulness of having a master of the dead on their roster. He has a powerful ranged attack but also the ability to raise a recently slain defender to fight for him. He does need to stay close to the action to recharge his spells so will want to be careful about his positioning during raids.






Lat up we have Blaine, Mantic's interdimensional traveller who appears in all their games. He probably shouldn't be used in the game as he tends to be very powerful in any game in which he appears. It is nice to have the model for him and he could even appear to give the villains a bit of a slap as a bonus boss.



With all the villains complete I grouped them up for a bit of a team photo, it also shows the wide range of villains available to be chosen from. As I said before the villains cover the full range of archtypes so no matter if you prefer, tanking, DPS or support you should have someone you can pick. Without playing it's hard to know if you need to cover all the bases in order to be successful on a raid but I expect you can get through them without taking a 'one of each' approach.




I also gathered all the models together from the game and took a couple of big group shots as well. Considering the Kickstarter edition was only £140 you get a lot of models considering how many books, maps, & tokens also come in the set.




As we've just started playing some D&D it's probably going to be a while before these hit the table but hopefully we can play at some point and get the models out on the table.






2 comments:

  1. Hope they release some of these as induvial figures some day

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    1. I have a spare Alaia you can have, got 2 in the box.

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