Fishponds Wargames
A blog dedicated to my painting progress and other hobby bits and bobs.
Sunday, 6 September 2026
Marauders: Wild Animals
Monday, 31 August 2026
Test of Honour: Final Battle
After quite a long gap of playing Test of Honour we picked up the last game of the linked scenarios in the main rulebook.
This saw my victorious forces searching a village for the wounded brother of my leader. The darstedly monks started with half their forces on the table with the rest coming on in support.
Saturday, 29 August 2026
Marauders: Dropping In
Marauders in Firefight have a couple of ways of moving troops quickly about the board in Mule and Hornet transports but sometimes you want to just put a unit down in a gap.
This is where the Skyscrapers come in with the aerial deployment ability. They don't pack much in the way of heavy equipment but do have 2 wounds each so could stick around longer than expected. You could also use them as a first turn scouting unit to jump on an objective early doors.
Sunday, 16 August 2026
Marauder Goblins
Goblins don't make up a large part of the Marauder force but Mantic do offer some nice sculps on the Vault so I got a few printed up to paint.
Monday, 10 August 2026
Marauders: Let it Rain
I'm sure we would all agree that some rain would be most welcome at present but unfortunately for fans of being cool these chaps only make it rain bullets.
The Rainmaker is the model that originally drew me to Marauders and Mantic now have a new plastic version which is still in the style of the old one. They also have STL's for the arms on the Vault which makes putting them together nice and easy.
Saturday, 1 August 2026
Marauder Brawlers
Whilst shooting things is fun, sometimes you just need to get in their and give it a good kicking. That's where the Marauder Brawlers come in. Throwing out 3 dice per model in melee you don't have to field huge numbers to put some pain out.
















































