The third and final 10 Marauder section has been completed this week to make a total of thirty Commando's ready to see action. Being an old historical wargamer I do like to see a proper platoon of infantry on the table making up the backbone of a force, even a sci-fi one.
Fishponds Wargames
A blog dedicated to my painting progress and other hobby bits and bobs.
Sunday, 19 July 2026
Marauders: Commando Platoon
Friday, 10 July 2026
Marauders: First Squad
A good backbone of solid infantry is (in my view) the best place to start any army so here is the first of three planned Commando squads which will make up core of my Marauder force.
This is a 'new' sprue released a couple of years ago to replace the old restic models which made up my first Marauders strike team. TBH I much preferred the style of the old Marauders and having gotten hold of the hard plastic kit the detail isn't great. Especially on the sides of the models the detail is really poor and almost needs to be painted on as it doesn't exist. The 3d printed versions I've already painted up aren't much better but at least you don't need to guess at details on them.
But, I've got one squad done and I've gone for two different heavy weapons in the squad to add some flexibility. The HMG adds Pinning in and the Missile Launcher gives some AT/AA threat to my basic unit.
Tuesday, 7 July 2026
Marauders: Rippermech
Imported from Warpath Epic the Rippermech is probably the largest ground vehicle that Firefight has. It came out as the three year Vault reward a few months ago and I've been working on it on and off since then.

Sunday, 5 July 2026
Deadzone: Marauder Strike Team
Having completed most of the strike team the other week it's good to have gotten the Commando units completed this week.
These are all resin prints from the Vault and printed as single pieces apart from the heads.
Sunday, 28 June 2026
Test of Honour & Hedges
I've not been doing much on the hobby front in the last couple of weeks especially this week as it's been too damned hot. I did manage to get some Test of Honour in with Stu on Wednesday which is probably the hottest wargame I've ever played.
Sunday, 14 June 2026
Deadzone: New Marauders
Way back in December I thought I'd build up my Marauders to a Firefight size force and having lots of yellow paint from the WW2 project still to use decided to go for a desert theme.
So I printed off some of the bigger pieces on my A1 and ordered up a couple of resin leaders and two army boxes from a store I use. Stu over at Cirencester did some resin bits for me as well. With the next event coming up at South Ox in August and the end of painting all the Samurai I thought I'd crack on with painting up at least a Deadzone size force.
Sunday, 7 June 2026
Fox & the Rat: Day 12: The Finale
After the previous bloody reverse during the direct assault on Benghazi Capt. Rohrstock had realised an alternate plan was required to force the British and their allies out of the town. So he'd massed his men slightly down the coastal road in order to cut the defenders off from their supplies. Victory here would sufficiently weaken the enemy for the following main column of DAK troops to easily capture Benghazi.






















































