This weekend Mantic games are running an international campaign with players encouraged to have a game (or more) and then upload the results. These games are a chance for the community to shape the future lore of the game and of course to play some games.
We took a break from our current Deadzone games to fight out a battle on the Empyrean (angelic) plane with Mr T taking charge of the Kingdoms of Men and I fielded the Undead. The battle was played using the Halpi's Rift extra rules and even though we'd played a campaign with them before we still ended up forgetting most of the extra rules, I blame that on our advanced years. We fielded 2000 points a side.
The KoM went with
3 * Regiments of Knights
2 * Troops of Mounted Scouts
1 * Giant
1 * Troop Berserkers
1 * Regiment of Pikes
1 * Horde Pole-arms
2 * Wizards
1 * General on Winged Beast
1 * The Captain
The Undead went with
1 * Horde Skeleton Spearmen
2 * Hordes Zombie Trolls
2 * Troops Wraiths
2 * Troops Revenant Cav
1 * Regiment Revenant Cav
1 * Goreblight
2 * Revenant Kings
1 * Necromancer
1 * Vampire on Undead Pegasus
The scenario was Invade in which the victor is the player with the greatest unit strength over the halfway line at the end of the game. We both opted for a narrow setup so the action was sure to be intense and that proved to be the case.
The KoM moved first and having made a mistake with moving my Revenant Cav on T1 they promptly got charged on T2. Mr T made a mistake in not charging the second Mounted Scout Troop into the Wraiths in their front which would hurt him after the Knights didn't roll so well and failed to rout the Revenant Cav.
On the Undead turn 2 I was able to pile the Skeleton Spearmen into the flank of the Knights and take them off, had the Wraiths been pinned in place then this wouldn't have happened.
On the right of the battle the two line met with the Pole-arms holding against 2 Hordes of Zombie Trolls
but being wavered in the process.One of those Hordes was then removed by a unit of Knights.
Back on the left in Undead T3 the Skeletons got another flank charge (60 dice is gonna hurt) and stabilised the flank.
On the right the remaining Zombie Troll unit put more wounds on the Pole-arms and wavered them again, the Revenant King also put a wound on the Knights but it wasn't enough to stop them killing him in the next turn.
Turn 4 saw the KoM do a little more damage but the Undead picked up enough units to leave them with a very low unit strength, as the night was wearing on the KoM then conceded the field to the Undead.
We'd not played Kings of War for a little but as always it's a fun game, in fact Mr T even mentioned being motivated to get back to painting his Abyssal Dwarfs, only time will tell if that bears any fruit or not.
Between us thats 2-1 to the good guys. Are the desert skeletons new?
ReplyDeleteNo, they are from the Famine section of the army.
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