One bit of painting I have managed over the last couple of weeks is to complete all the models I got for Halo Flashpoint, I now just need to paint up the terrain and objective pieces I got.
Sunday, 2 February 2025
Halo Flashpoint: Master Chief
These are repeats of models I've already painted so it would allow you to field multiples of the same model and weapon combination, which as we will see could be useful. For these I steered away from the metallic paints and went with the GW contrasts instead.
One model which is different is that of the Master Chief, one of the original Spartans he's normally the hero of any Halo video game I believe.
He has his own special ability which is to be able to use multiple command dice during his activation, normally you can only use one of fire, fight, or move per model each turn. As he gives an extra 3 command dice in addition to the base 2 you could be doing a lot of fighting or shooting each turn with him. Looking at his stats you can see that he's a prime candidate for a ranged weapon pickup during the game and no slouch in melee either with his energy sword.
Whilst he takes up two spaces in your roster you could pair him with two Mk. VII's who each bring 1 extra command dice to give you a potential of 7 command dice each turn. You wouldn't want to be on the receiving end of that I suspect.
Ill Tides: Push
Push / 1500 Points / TK Victory
Arlantrix desperately needed a victory, after a series of humiliating defeats her grip on power had been almost completely eroded. Zor'damos and her famed crew had at first been undefeatable and had threatened to outshine Arlantrix but her fall had also threatened to drag Arlantrix down to the depths along with the Heartseeker.
Now instead of having to put her faith in the captain and crew of that ship she had instead laboured long and hard to summon forth the most hardy and viscous fighters from within the Void. Creatures that had been bent to her will and would fling themselves against the hated Dwarfs as long as her mental dominance did not waver.
Sycorax and his minions did not seem unduly concerned by the change in the enemies forces and pushed forwards by the arrogance of recent victories advanced steadily towards the Elven lines.
Arlantrix had initially held her forces back to tempt the Dwarves forwards and to try to avoid the worst of the shooting they had to offer but once they had committed themselves forwards her lines swung into action. First to strike where her flying elements with the mighty Goredrake launching itself into the flank of the Dwarven Grotesques. The had rushed forwards and unwisely left their flank open to attack. With a sound like a thunderclap the Goredrake had descended upon them and it's mighty jaws had scattered the feeble Grotesques to the winds. If this wasn't enough bad news for Sycorax then the Phantoms routing half of his Decimators with a single charge was. The once well ordered Dwarven lines now looked very exposed and fragile.
Next to be dispatched where the mighty Golems, these had caused many problems in past battles so Arlantrix was careful to ensure she committed more than one unit to their destruction. They could not stand up to the attentions of both the Impalers and Soulflayers and again a Dwarven unit melted at first contact.
Now she felt she could not lose this battle as her forces began to rampage through the Dwarven lines.
The Infernox that had proven to be a dangerous foe in the past was at first pinned by the Goredrake and then faithful Khresh on his Soulbane had charged into it's rear to complete the kill.
The Dwarves did still have some fight in them as the Corsairs found to their cost, their charge had failed to scatter the Dwarven foot guards who had in return wiped the skiffs out, but this was of little consequence as the remainder of the Dwarven force was wiped from the battlefield.
And as night fell it was left to a unit of Impalers to inflict the final blow on the Dwarves who they wiped out with a single charge.
So, at the end of the fight some prestige had been recovered by Arlantrix and she's gained a much needed victory to turn a worrying trend of losses around. Her decision to side-line Zor'damos had been vindicated. Now she felt was the time to double down on her advantage and launch a full scale, winner takes all assault. The Heartseeker and her crew would have a chance to redeem themselves and Arlantrix felt confident that she could wipe out Sycorax, his Dwarves, and anyone stupid enough to do a deal with them all in one fell strike.
Next time : 3000 points KoW and 300 points Armada at the same time!
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