Thursday, 2 June 2022

Carnevale: Bank Holiday Brawl

To welcome the long bank holiday weekend in style I was joined today my Stu from Cirencester and the very local Mr T for a game Carnevale. We went with a 1v1v1 brawl and the guests got to choose a pre-prepared force of around 80 ducats each.


I went with a Guild force as I'd not played then before led by the Capodecina which was designed to make the most of the Trade keyword.


Mr T went with the solid Harbourmaster and her nautical entourage which had good defence and the excellent Fishermen. 


Stu went with the Strigoi who had the some tough Vampires and a dependable Highborn Servant, the Vampires probably had the scariest damage output of the three groups.


We played a custom scenario with 3 agenda cards each, an immobile objective in the centre of the table and VP's for killing Heroes or Leaders. Any Henchmen who died could come back on the table in the next turn. I also changed the VP's for the objective to 1 VP at the end of each round to encourage a melee in the middle as early as possible.




The first turn saw a few long range shots being taken as all sides moved some troops over onto the central island in order to be in position to contest the objective. The Strigoi and Harbourmaster Guild also completed some jump based agendas to score 2 & 1 VP's respectively. 




At the start of the second turn the Harbourmaster climbed a building near the objective and immediately came under a fierce assault from the Strigoi. She managed to see the round out due to her excellent defence but was severely wounded. 


My Capodecina managed to leap down onto the Noble Strigoi and saw him off in one turn as he has weakened himself by using his Life as Will Points against a Mariner.



In the next turn the giant flying Strzyga killed the Harbourmaster but then itself fell prey to the Capodecina who scaled a wall to make the kill. A Fisherman had done most of the work which the Capodecina was happy to complete and thus gain a VP.


The objective was being contested so no one was able to score any VP's from it but it did do it's job of sucking the combatants into the area around it.




The combat stay pretty intense around the objective and my Guild force managed to complete all 3 Agendas that I had which took me up to 5 VP's with the Strigoi on 4 VP's and the Harbourmaster accruing only a 1 VP. 


So I managed to sneak a win, but it was a close and frantic game which I hope everyone enjoyed.




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