Sunday 23 February 2020

Blood & Plunder: Breakthrough

I've not done much in the way of painting this week but I did get a game of Blood & Plunder in.


This scenario saw the English Buccaneers on the offensive trying to reach the Spanish Militia deployment zone.


The English force consisted of:

1 * Experienced Commander
2 * 10 man Veteran Freebooters
1 * 8 man Veteran Forlorn Hope
1 * 8 man Trained Militia
1 * 8 man Veteran Sea Dog with Musket & Grizzled Veteran


With the Spanish fielding:

1 * Experienced Commander
2 * 12 man Veteran Hostigadore, one with Grizzled Veteran
1 * 12 man Veteran Lanceros
1 * 8 man Veteran Milicianos Indios
1 * 7 man Veteran Marinero with Muskets


With the defenders setting up first the English massed on one flank and pushed forwards into the wooded area to gain cover and setup a fire-base. The Spanish made to move around on their right flank but found the open area to far to cross without taking heavy fire.


The game settled down to an exchange of fire in the center with both sides laying down a decent amount of shots but not causing massive casualties.


In fact this may have been the least bloody land game I've played so far with the Spanish not taking a Strike Point due to casualties and the English only taking one on the 5th or 6th turn, after the game had officially ended.


The English managed to feed their Forlorn Hope down the flank and into the scoring zone and despite some concentrated fire the Spaniards could not land enough hits to cause them to retire so they applied two Strike Points in turns 3 & 4 and the Spaniards lost the Strike Test and thus the game.


The Strike Test does reward playing the scenario over going just for kills but it did mean a rather abrupt end to a largely bloodless engagement.


As we had time to spare we played a few more turns with the Spanish being wavered and driven back and then recovering and the Lanceros finally managing to charge in against the Forlorn Hope but then only killing one of them.


I'm still not a fan of the Spanish and especially the Lanceros as they are an expensive unit that can go a whole battle without contributing anything, even the worst shooting unit can at least let you throw some dice and keep the enemy interested.



I did get some more Star Saga models painted and the second set of stairs for the adobe terrain arrived but I will save the pictures of that for next week. Though I did field the well that I completed last week and it can be seen in the middle of the village.


Also the League of Infamy late pledge manager opened this week for those wishing to get the game or some of the resin models being made.

Many more models are available



2 comments:

  1. Maybe the Spanish melee would excel in a sea battle?

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    Replies
    1. Maybe, not sure how easy it is to board another ship though.

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