This weekend Mantic games are running an international campaign with players encouraged to have a game (or more) and then upload the results. These games are a chance for the community to shape the future lore of the game and of course to play some games.
Saturday, 28 August 2021
Kings of War: International Campaign
Saturday, 3 April 2021
Halpi's Rift: Finale. Part 2
Picking up from last week the state of play was as below, the Undead had the Kingdom of Men pinned back with the initiative laying with them after the Men missed a couple of potentially crucial nerve rolls.
With this the Men conceded defeat as they would not be able to wrestle control of the table back from the Undead with the forces remaining to them.
As is often the case in Kings of War, once things start to go wrong then the flank charges which open up lead to a snow-balling effect with units being removed very quickly. It could have been a different outcome if the KoM had removed the Skeleton Spearmen and Vampire on Pegasus during Turn 3 rather than them staying on.
That concludes the Halpi's Rift campaign which was a lot of fun, certainly something to take our minds off the ongoing pandemic.
Next up will be some Age of Hannibal SAGA.
Sunday, 28 March 2021
Halpi's Rift: Finale. Part 1
This week we started the final battle of the Halpi's Rift campaign, this being the climatic battle we went all out and fielded 5,000 points a side. Due to this being such a large clash and our love of chatting the battle will be fought over two sessions.
The final scenario is control which sees the table divided into 6 sections with the person who has the most unit strength in a section at the end of the game controlling the section and earning 1 Victory Point. An additional VP is awarded if you control the central section in you opponents half of the table.
I setup the extra table length to give us 8 foot in total of which 7 is playable area, this gave me a reason to get out the town walls I had built a little while ago.
Saturday, 20 February 2021
Halpi's Rift: Portal
Last night we played out the last Vanguard game in our Halpi's Rift campaign. The aim was to score points by being in contact with the portal at the end of the turn. An element of peril was present in the form of a D8 roll for each model in contact at the end of each turn, on a 7 or 8 the model was sucked into the portal and removed from the game.
So a resounding if costly victory for the Undead with multiple casualties taken, mostly from the Portal.
Both Warbands now need to reform and join their main armies in time for the big battle which will round off the campaign.



















































