Over the last few weeks I've been playing as Syracusan Greeks against Mr T's Romans. These offer a different playstyle to the Carthaginians and rely mostly upon infantry in the open making use of Phalanx abilities. Units in uneven terrain cannot make use of Phalanx so you need to be careful with the terrain deployment otherwise you severely limit the power of the battle board.
Sunday, 13 June 2021
SAGA: Graeculi
Sunday, 30 May 2021
SAGA: River Crossing
This week I decided to give the Greek board a try to see how it played as compared to the Carthaginians. The Greeks have three different themes to play with and I went with a Syracusans who field a classic infantry heavy Hoplite force. To get the most out of the army you need to to use the Phalanx abilities, which require your units to be in open terrain.
The Greeks consisted of:
1 * Warlord on Horse
2 * points of Hearthguard on foot in 1 unit of 8
3 * points of Warriors on foot in 3 units of 8
1 * point of Levy with bow in unit of 12
2 * points of Hearthguard on foot in 2 units of 4
3 * points of Warriors on foot in 3 units of 8
1 * point of Cretan archers in 1 unit of 8
We rolled for scenario and got the River Crossing scenario, which gives bonus points for units that have managed to cross the river by the end of the game. This was not the best scenario for the Greeks as their abilities really rely on being on open ground so having the board centre being rough or dangerous terrain wasn't good for them to be able to push forwards.
Saturday, 22 May 2021
SAGA: Archer Wars
Sunday, 9 May 2021
SAGA: The One with the Elephants
For this week's SAGA game I decided to try out some elephants which are a new unit for Age of Hannibal. I used the same force as last time but replaced the 2 points of Hearthguard with 2 points of elephants in one unit. The elephants count as citizens so they can be the one unit of citizens you need in the army. Mick went with the same force as last time.
So the elephants worked in the sense that they lived but it takes a fair amount of battle board investment to keep them safe and even though they didn't die it was on the knife-edge a couple of times, I think you'd always be worried about the loss of the investment you've put in, 2 points of foot Hearth Guard are a safer investment in my eyes.
Sunday, 25 April 2021
SAGA: A Battle of Heroes
Continuing our re-familiarisation with SAGA we opted this week to use the scenario generator matrix supplied in the book of battles. This gives a random selection of scenery layout methods, warband deployments and victory/special conditions. The scenery condition allowed Mick to setup 3 pieces of terrain and me to move them, the deployment was pretty standard with us alternating deployment through mounted ranged > mounted > foot ranged > foot units and Mick taking first turn. The victory condition was to add up points left of your force at the end with extra VP's available for reaching the opponents corners.
Saturday, 17 April 2021
SAGA: The Age of Hannibal
After a long break from playing any SAGA this week we dusted off the rules and got the new Age of Hannibal armies and book out.
2 points of Hearth Guard in one unit of 8