Sunday, 22 September 2019

A Tale of Two Forts: Capture the Giant

The final KoW: Vanguard game of the campaign saw both sides trying to subdue a Giant ready to use in the siege game which will round off the campaign. The board was pretty much setup from the night before when Mick and I played our first Blood & Plunder game so had a tropical feel.


Three victory points are awarded each turn to the side which scores the most wounds on the giant with one VP being awarded for killing support/command/spellcaster models on the opposing side. The giant makes a random move each turn after the first can cause damage to anyone in it's path.


The first turn saw my faster troops get uncontested attacks on the Giant so I got a quick 3 VP's.


But disaster then struck as it rampaged through almost all my army knocking down some of my troops and causing six wounds, this was a sign of a rough battle to come. I did however manage to score the most wounds again.


The Giant then reversed it's course and rampaged through my forces again this time killing a Phantom and causing more havoc.


I also started to lose models as my damaged forces got picked off by the untouched Basileans, once you start getting outnumbered in Vanguard then you tend to die pretty quickly.


So in turn three the Basileans got the most wounds and also killed a couple of support models so the scores where 6-5 to the Nightstalkers but with the NS severely weakened.


The next turn saw even more Nightstalkers killed and the Basileans again scored the most hits so with no hope of rescuing a draw or victory I conceded defeat.


Not a great last outing for the Nightstalkers who had previously proved very hard to kill but this time I lost over half the Warband, luckily it was the last game so I didn't need to do all those rolls on the inter-game wound table.

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