Friday 9 December 2022

Firefight: Rolling Thunder

Unfortunately sickness still lingers in the camp again so once more we haven't managed to start the Napoleonic's campaign but I have been working on a Forge Father tank so all is not lost!

The kit comes with the parts to make four different variants and by leaving a few pieces off and making a small kit-bash for one variant you can easily field all four from the same kit.

First up we have the anti-infantry variant that mounts four Hailstorm cannons to chuck plenty of lead at a target. It's also a good anti-air option for the Forge Fathers but as the Veer-myn don't have any flying options (at present) it will no doubt be primarily engaged in mowing down hordes of rats.



The Sturnhammer comes with the Heavy Armour rule that means if you do manage to damage it then you need to role again to confirm that damage, unless you are using an Anti-Tank keyword weapon. So these things are built to last.






The Brandr variant comes with a dozer blade which I left off so you could see more of the front of the vehicle (also making it easier to get to the front detail). It's weapon is a large flame-thrower and it's (missing) dozer gives it the Defensible special rule increasing it's defence by an extra 1. It also has the capacity to fit 5 Forge Fathers inside giving them a safe ride into battle and meaning it has instant infantry support once it reaches the action.






The second Sturnhammer variant comes with a Heavy Magma cannon which has the longest range of the weapon options and also the highest Armour Piercing value. This one is your tank hunter/killer and could also be useful for some long range sniping.





Lastly we have the Drakkar APC which is used to transport up to ten Forge Fathers into battle. It does have a bit of a ranged threat and can always ram and opponent. Mostly though it will be something to travel in and possibly hide behind once it's passengers get out.


For this version I 'borrowed' an idea from someone on the Facebook group and stuck the top of a spare plastic GW Squat onto a couple of bottle caps. This nicely covers the hole in the hull and clearly shows this to be a non-weaponised version.


That's all the Forge Fathers I have to paint up at present so I'm going to start on some Veer-myn whilst I await the arrival of the FF weapon platforms.


2 comments:

  1. wonder if you could do a small base with the dozer on to tuck under the tank?

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    1. Probably, or perhaps it could be magnetised, I'm happy enough with the look so the dozer may end up as a barricade.

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