30 odd years ago when we first dabbled in sci-fi we must have travelled to a Games Workshop and bought some models. When I returned to wargaming a few years back Mr T gifted me a box of GW Squats from 1989. Now that I've drawn him deep enough back into playing that he's even enjoying sci-fi it seemed appropriate to gift those models back with enough extras to make up a Strike Team for Deadzone.
Fortunately Deadzone has a space Dwarf faction called the Forge Fathers. These are a race of tough little fighters who are happy to mix up in ranged or close combat. They generally have high armour and good saves of 4+. The downside to the good survivability and widely available AP is that they tend to be an elite faction so you won't be swarming the board with models.
The Forge Guard are the elite of the elite with Armour 2 as standard and AP weapons on every model. With 4+ for every stat they can fight as well as they shoot and are going to be hard to kill. You won't get many in a 200 point list but they will never let you down.
Steel Warrior's are the middle ground FF option, decent armour, a good save & shoot and effective in melee. Again they aren't cheap but they can be relied on to hang around and lay down the hurt.
The Militia are made up of some of the old GW models which I think work really well with the Mantic models, they certainly scale very well. Cheap (for Dwarfs) and sporting a 4+ save, they won't set the world alight but they will be very solid.
The Brokkr are the sci-fi berserkers of the Forge Father faction and again use some of the old GW models. These chaps love to get stuck in to melee but also bring some technical know-how to the strike team.
Which means they can un-lock a bomb-bot to use. At 6 points this is the cheapest troop choice in the list and it's death gives no victory points away. It is a once use only model as it's BOOM! rule sees it blow up either on command or when it reaches zero HP. The model is made up of some
Anvil Industries bits and shows that the FF's are happy to use the young of their enemies against them. The rat has been trained to guide itself back into enemy ranks before it explodes.
The Iron Ancestor is the toughest walker in the game with Armour 4 and 5 hit points it can take an incredible amount of punishment. That (as with many FF's) means it isn't a cheap option to field with the most expensive version coming in at 57 points with the smoke launchers, best not to lose that early on in a game!
This was a fun project to paint up and it was really nice to be able to give something to Mr T that has some history behind it.
Merry Christmas, ho, ho, ho.