The last of the models for this mini-project are some Bashi-Bazouk cavalry, I've painted these up in the same scheme as the foot versions so they can be used to represent the same person mounted or dismounted.
Sunday, 27 July 2025
Silver Bayonet: Johnny Turk Finale
Sunday, 20 July 2025
0200: Havoc
After a couple of weeks off playing we got back into 0200 this week with the Havoc mission. This sees the attackers split their forces to attack a base with 5 objectives which need to be destroyed. The defenders can only claim a major victory if all the objectives survive.
The scenario is 30 points a side so involved the largest number of troops we've played so far. It also introduced grenades which could be used to blow up the targets from 6" away, making life much more difficult for the defenders.
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SAS Officer eyes up the range for a grenade toss |
With three objectives down it was looking promising for the SAS but the DAK reinforcements where also starting to pile into the fray.
Sunday, 13 July 2025
Silver Bayonet: Johnny Turk Part 2
In between the waves of extreme heat that have sapped any will to paint over the last couple of weeks I've managed to complete some more Turks for Silver Bayonet.
Sunday, 6 July 2025
Silver Bayonet: Johnny Turk
A while back Mr T made a purchase of some new rules The Silver Bayonet for us to play. These are for a gothic horror skirmish game set during the Napoleonic wars. Mr T was keen to play the Russians so I had to have a look around for some opponents. As it happened the Perry brothers had just started to release a range for the Ottoman Turks of around the right period so I purchased a few packs to make up my team of investigators. The team sizes are only around 8 models but I purchased several packs to allow a nice variety of models to represent the various different classes available in the game. I don't think an Ottoman list has been released yet so I will probably need to play as a different nation.